The Index Guide. The "x2 for bows" is for all fire rate mods (including negative fire rate mods),. More sharing options. Price: 10 platinum | Trading Volume: 78 | Get the best trading offers and prices for Vile Acceleration. We use the same idea in this build also as we have used in the other two builds but one thing that we keep in mind is the combination of mods that we will be using in this build. Instead of Vile Acceleration Vigilante Arments is an option which is just slightly weaker in terms of burst, but offers better for DPS in the long run due to being more ammo efficient. 5% damage, with just Serration you drop from 265% to 250%, a drop of ~5. Very rarely I use only P Shred. So there's a couple combinations that I can do: Vigilante Armaments + High Voltage/Thermite Rounds (for the Elemental Damage/not Status) Vigilante Armaments + Hammer Shot. Replace that with your Riven in the first build. Arcane Acceleration and Rage, despite being worded for rifles, seem to apply onto bows as. the only bow i don't have it on is the rakta cernos since it already draws the arrows really fast. I've slotted in Vile Acceleration here, as it is a major DPS and proc increase. Heavy Caliber or a Primed Faction mod. Edited December 8, 2014. Two of them will be on the wrong polarity, but even with maxrank mods it will just barely fit, leaving you with one mod capacity left over. Opticor Vandal Serration. Fire rate mods on your primary affect the charge rate of your Exalted Bow (Shred, Vile Acceleration, Speed Trigger, etc. (Although, some might prefer Vigilante Armaments over. I am mainly using the opticor and my build for it right now is heavy caliber - serration - split chamber - vigilante armaments - vital sense - point strike - Ri. I don’t find myself using primed fury much at all. Premium Powerups Explore Gaming. Sure they weren't all up there on the most essential mods one could own, but it was better than what we do now. 0%. Rewarded from Operation: Arid Fear by earning 100 points or more. Using both gives 0. Note that the -15% damage penalty from Vile Acceleration is additive with Serration, which makes its effect negligible. Guardian's Might needs overshields, while Deadly Pace needs 1. my personal mod layout is this obviously change the elements where necessary. Information for Vile Acceleration item. Viral's status effect increases your damage dealt to health so. Once you do enough of them, you'll have multiple of many of them and can usually sell the more desirable ones for Platinum. Awarded for killing or capturing the Eidolon Gantulyst. Charged normal shot has innate PT and Incarnon Form has unlimited. If you stick with Point Strike, you could pair it with Galvanized Scope. The Scourge is def. Share. Use either vile acceleration or primed cryo rounds instead of it. Prisma Gorgon guide by BillBaroud. +45% Fire Rate (x2 for Bows) -7. Information for Vile Acceleration item. Thats a 9. Vile Acceleration increases attack speed at the cost of the damage but the fire rate is so high that the dps with the mod is better than without the mod. Vile Precision: Reduces Recoil Reduces Fire Rate: Rare Rifle Tainted Mag: Increases Magazine Capacity Decreases Reload Speed: Rare Rifle Vile Acceleration: Increases Fire Rate Reduces Damage: Rare Rifle Depleted Reload: Increases Reload Speed Reduces Magazine Capacity: Rare Sniper Burdened Magazine: Increases Magazine Capacity Decreases Reload. Vigilante Armaments. My build is: Serration, Split Chamber, Vigilante Armaments, Hellfire, Stormbringer, Point Strike, Vital Sense, and Vile Acceleration. 8=2800 damage with 2 elemantals. Our proto-braton now does 320% damage. I made an eidolon build using the charged attack with serration, split chamber, point strike, vital sense, vigilante armaments, vile acceleration, hellfire, and stormbringer. Can be combined with Vile Acceleration, Spring-Loaded Chamber, Vigilante Fervor and Primed Shred to provide a 330% (660% for Bows. The very first build that we will talk about is the Boltor Prime Build. 5% per rank to -15% at rank 5. Vile Acceleration + Critical Delay (+70%x2 firerate) You could also think about Vile Acceleration to get +180% more fire rate and mow down enemies in no-time! Full Status Zhuge Prime Build The name should already give away what the goal of this build is: You’re using Thermite Rounds , Rime Rounds , High Voltage and Malignant Force to push the Zhuge Prime to 100% status chance and therefor have. Sourced from official drop table repository. Prisma Gorgon (Augment) CrystalSpark (Generic) Prisma Gorgon guide by CosmicHermitCrab. You'll never get a true 90% increase in DPS from a 90% firerate mod. Vile Acceleration is actually a good choice, it helps with sniper combo building which is one of the main ways of increasing damage output. . Vile acceleration in the place of heavy caliber would cut burst damage in half, roughly. Endgame Status Damage Build (6 forma) This is the endgame status build for the Braton Vandal, with this build you have 98% status and will serve the function of scaling into any enemy comp. It really unlocks the gun. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. Primed Vigor is actually pretty useful for specific niche builds. Ideally Chroma should be using 2x Arcane Momentum (with Vile Acceleration on sniper) or 1x Momentum 1x (Arcane) Acceleration. Replace it with Primed Cryo Rounds if you have it. CryptoVile Acceleration (ライフル) Critical Delay (ライフル) Tainted Shell (ショットガン) プレーヤーコメント 「安定させるためにSomaに差してるよ。発射速度は遅くなるけど弾薬をすぐ浪費しなくて済む。Copy my build, remove hammer shot and Thermite rounds and put your riven and Vile Acceleration and use it in your chroma and be happy with eidolon hunt. Link to comment. . 9 times rate for x4. Ofc it's totally personal opinion whichever weapon you find more fun to use, and if you find all that added reloading annoying then you can definitely skip out on the fire rate, but I'd say even with vile acceleration astilla has. 1. Any recoil. Regular Gunslinger also works similarly to Vile Acceleration, but not as good. 19 seconds, and lose 15% damage, which isn't actually 15% due to how it works. the Fire Rate will always be 12. Crit Delay = +40% Crit Chance, - 36% FR thus having 86 84% FR, +40% Crit chance, Punch Through, -15% dmg This to Balance my Crit chance and FR, with 5 7 open slots for dmg and utility. Let's consider a generic primary with only one mod slot. Vile acceleration is an exilus slot though, so the question is really whether or not you can make up the damage drop with a nonexilus mod. 11 seconds. Just built the secondary, Sonicor, and im wondering if there's a mod for it that would help with upping the fire-rateVile Acceleration Vigilante Armaments The idea of the build is to maximize Range and Efficiency so we can take advantage of larger areas of crowd control by using the Sleep/Noise arrows on Quiver, taking cover using the Cloak arrow, or loot in a larger area using Prowl. You need vile acceleration or some fire rate mod. Vile Acceleration - In place of the Build's Flex Slot if one want more Fire Rate at the cost of a bit of Damage. Makes taking down groups quicker and saves ammo economy. With Vile Acceleration instead, you get 2. The Orokin Vault is a small room that can only spawn at normal-sized doorframes. and Vile Acceleration to 0. The ammo mutation will make sure you can use it as often as you want. Three 60/60 mods: Toxin, cold, then heat(in that order), or electric, cold, then toxin against Steel Path Corpus. I leveled it with a high status chance gas + heavy caliber and vile acceleration for maximum spread and status procs. Synoid Simulor has better AoE DPS due to Vile Acceleration helping you create several singularities quickly. I'm guessing what these builds are trying to do is double the fire. Trading. A ball is thrown straight up into the air. It is considered required for any Lanka build IMO. A combination of Speed Trigger, Shred, and Vile Acceleration can reduce it down to 0. Thanks. Seeing as sniper combo multiplier is a straight multiplicative damage bonus (4. You need to hit 100% crit chance - if your shot doesn't crit, you won't do any damage the way boss DR works on Eidolons. 4% Impact riven, Ambush Optics, Primary Merciless Generic armor strip vastilok, and kitgun for tiny sentients Where am I going wrong here? Link to comment Share on other sites. Any build ideas would appreciated. I LOVE Primed Firestorm (don't know why I haven't been using it sooner), but I do have to sacrifice the crit chance for it due to the loss of G. If an object travels at a constant speed in a circular path, the acceleration of the object is. I use Amalgam Serration for the speed boost. The punchthrough from Shred can boost your ability to hit enemies in long lines or through thick cover, but ST/VA will boost every single shot. t at times. 3. Carrying that momentum forward. It does decent enough damage but takes quite a while to kill the acolytes. In any case, I run all three on the Opticor, since the damage is plenty and the downside of the weapon is the minimal fire rate. You get way more DoT out of Thermite Rounds stacking heat procs. I keep Vile Acceleration as one, tho some players may be happier with Shred or Speed Trigger. Used to be that vault runs would probably get you what a lot of people would call essential mods; Narrow minded, Overextend, Blind rage, Fleeting expertise, heavy cal. Some people like to put on Terminal Velocity to speed up the projectile, but this is not necessary, in my opinion. 51 higher. Bows receive a +500% fire rate bonus with Speed Trigger, Vile Acceleration, and Primed Shred equipped alongside Vigilante Fervor. the build should look like this: top row the 4 standard dmg ms cc cd mods. Sell the mods you are getting and buy it if you need them. Boltor Prime – The Standard Build. I use HCal only on my 'use-this-to-kill-raid-Hek' build, which is built for maximum burst DPS and even includes Vile Acceleration. -Replace Critical Delay, Vile Acceleration and Bladed Rounds with: Point Strike, Rime Rounds and Malignant Force-Alternatively, you can replace the Faction Mod instead if you don't want to lose the Fire Rate from [Vile Acceleration] and you can even keep [Critical Delay] if you go with this route because the 20% Fire Rate Loss(doubled on bows. 1. Vile Precision: Reduces Recoil Reduces Fire Rate: Rare Rifle Tainted Mag: Increases Magazine Capacity Decreases Reload Speed: Rare Rifle Vile Acceleration: Increases. Personally i use shred, it cuts down charge time just enough for nataruk to not feel sluggish and slow enough for me to shoot perfect shots almost every time. That said, I managed to upgrade the build by replacing Vile Acceleration with Primed Shred. New batch: 11 Anemic Agility. Shred, Shred, Shred. My favoured build is Shred and Vile Acceleration with the the Corrosive/Heat combination. If we look it that way, if Heavy Cal is rare second Serration with neg, Frail Momentum is rare second Shotgun Spazz with neg, Anemic Agility and Vile Acceleration are a bit better than normal RoF mods, then Magnum Force clearly falls out of the line. Sourced from official drop table repository. 5% per rank to -15% at rank 5. With 60% bonus firerate, it gets to 1. The Incarnon bonus is multiplicative with base damage, so any addition or reduction to base damage is multiplicative with it. PlayStation; Xbox Heavy Caliber is a mod that increases damage of Primary Weapons (excluding Shotguns) at the cost of increased spread (reducing accuracy). . According to my calculations it can do on average around 83k damage on hydrolyst with the calculation of the damage from m. All good points except HM which on Ignis is pretty bad. A combination of Speed Trigger, Shred, and Vile Acceleration can reduce it down to 0. Heavy Caliber or a Primed Faction mod. if you hold down fire and spam shots) Amalgam Serration - additive +dmg to aptitude and deadhead but also gives bonus sprint speed Primed Fast Hands - cuts a further 1 second from the transformation time (3. Stacking damage without a lot of damage types don't do that much and primary merciless will. Primed Cryo Rounds is a huge DPS increase over Rime Rounds and despite the status chance drop on paper you will not notice a difference in game; this is only really necessary for Steel Path. Reply [deleted] •. Bows receive a +500% fire rate bonus with Speed Trigger, Vile Acceleration, and Primed Shred equipped alongside Vigilante Fervor. 2 meter per rank for a maximum of 55% and 2. Everything else is secondary. Our proto-braton now does 320% damage. A second elemental is only a 46% damage boost bladed rounds is a 52% damage boost with riven 1 and argon scope only 26% however it bumps you to 107% critchance which could be. #7. If you get a riven with cc try and use it to replace one of these mods with. Best Excalibur Builds. Report Save. The same thing applies for the much lower projectile flight speed of the Telos Boltor. exilus sinister reach or vigilante supplies. Vile Acceleration - Drop sources and locations | Warframe Market OK, I got it Vile Acceleration Description Wiki Trading Tax 8,000 Rarity Rare Orders Statistics Drop Sources You can aquire "Vile Acceleration" by farming these locations, npc or missions. Perigale having similar damage per shot in the burst is good but the Rubico prime has better crit and the normal Rubico is literally equal. Otherwise, a +285% bonus. 8x (a 53% DPS loss), while only going from 3. On trumna, I'm pretty sure punch through isnt added on alt fire. It is simply way more reliable and useful. Also use Vile Acceleration over Speed Trigger or Shred. With 60% bonus firerate, it gets to 1. With the crit mods you have a 5. My primary weapon is an Ignis (4 forma), and I can’t seem to do any damage to the Napalms and the Noxes. I hope this doesn't sound too broken!Vile Acceleration could also be substituted for Hush and the same build used on a normally unsilenced primary weapon. Though Soma fires pretty fast already so I'm surprised you'd want fire-rate over an Element-combo or more. A number of these Orokin Vaults have been located in the Orokin Derelicts. We highly recommend using Hunter Munitions but just couldn't find enough space. Your riven already has some built into anyways. The 15% damage loss from Vile Acceleration is additive with Serration (+165% damage) and not multiplicative, so it's effectively only a 5. , Phys. Critical Delay is a Corrupted mod for rifles that increases critical chance but reduces fire rate. This is all for high-level armored enemies, since that's the only case in which balancing DPS and status output really matters. As for the dual stat mods you deal 1000 x 2. Rifle. Speed Trigger is a mod that increases a primary weapon's fire rate by 10% per rank for a maximum of 60% at Rank 5. Equip a fast Warframe, rush towards the target, and keep your eyes peeled for an Orokin Vault on your way to evac. I think P Sure Footed is insane QoL if you can fit it into your build, especially on tank frames. Sourced from official drop table repository. Split Chamber. For me, added charge speed is absolutely essential for bows. This mod is exclusive to the Daily Tribute system. Viral/Corrosive procs are maxed out very quickly, and Heat procs are rapidly stacked to very high levels for massive damage. 站点内使用的游戏图片,其版权为 Digital Extremes 所有。. There's no bonus for having ammo left when you complete the mission, and the Zhuge has a max ammo cap of 540 rounds anyways, so even with Vile Acceleration you'll usually be fine. Void strike from the madurai school for more damage, and volt shield since its the. Vile Precision – reduced recoil, reduced fire rate Tainted Mag – increase magazine capacity, reduced reload speed Vile Acceleration – increased fire rate, reduced damage Vile Acceleration is worth the tiny drop in damage for the hefty boost in fire rate. Price graph and statistics for "Vile Acceleration" Menu. All 3 are excellent mods for building the Lanka, though you may not need heavy caliber or. Detonations do a fine bit of damage as well, but it's less than the merging damage and has a shorter range. Sometimes I use both. Place. 7% damage loss relative to having Serration without Vile Acceleration. that 100% form heavy caliber is already added to numerous other 100% and thus each % becomes worth less than the previous. ago. 5% Damage. The build shown in the link is the optimal way to go without the riven. One important thing is that the Telos Boltor's accuracy is a bit low due to the recoil, so the results may not be the same in a standard combact scenario. a). Replace serration with galvanized chamber, vile acceleration with hammer shot and rime rounds with primed cryo rounds. Three 60/60 mods: Toxin, cold, then heat(in that order), or electric, cold, then toxin against Steel Path Corpus. I also like Boltors but i am confused which should I invest on. Standards: Split Chamber, Serration, Heavy Caliber. Arcane: Primary Merciless provides the base damage and procs on bleed DoT kills, while Deadhead does not. Yes it does. It's got good fire rate with Vile Acceleration to deal with Nullies and a burst shot on secondary fire to deal burst damage to heavy unit which I tried on arbi disruption. Adding a rank 2 Wildfire gives two extra rounds per magazine, a rank 4 Magazine Warp gives three. Hunter Munitions - In place of the Build's Second Flex Slot if one wants Slash Procs. 6k. e. A) larger in magnitude the smaller the radius of the circle. It increases the group damage by way more than Vile Acceleration. You can test it yourself, just read the description. For rivens, it depends on the other stats. The reason why Lanka is great is that it's entirely radiation damage, which can deal extra 75% damage against eidolon. Vile Acceleration is a great addition and you don’t really need the punch through Shred provides in the standard build. Can be swapped with [ Vigilante Armaments ] for better sustained but lower burst. If you don't have a Chroma, Serration and Heavy Caliber are better than Cryo Rounds and Hammer Shot/Vigilante Armaments. Zhuge Prime just might be my new favorite primary weapon. Mod hybrid. Can be sold for 500 Credits 500. 55x damage from faction mods. Rifle. raplak propa certus with virtuos shadow for more critical chance, but you would activate ti by void dashing at the eidolons head. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. For my build I have Split chamber (R5), Heavy Caliber (R5), Infected Clip (R5), Serration (R5), Stormbringer (R5), Cryo Rounds (R5), and Vile Acceleration (R5). Vile Precision – reduced recoil, reduced fire rate Tainted Mag – increase magazine capacity, reduced reload speed Vile Acceleration – increased fire rate, reduced damageVile Acceleration is worth the tiny drop in damage for the hefty boost in fire rate. Votes 2. The 90% fire rate of Vile Acceleration really reduces the penalty of Critical Delay, and without it, the sustained DPS drops as much as around 25% for Critical Delay. Vile Acceleration = +90 FR , -15DMG. 13 hours ago, Autongnosis said: Vile Acceleration. Low dispo to be worth using a riven. like he shoots it like its fully automatic. Mit Flexionstabellen der verschiedenen Fälle und Zeiten Aussprache und relevante Diskussionen Kostenloser Vokabeltrainer . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ★★★★★. It’s a community made guide that should be (fairly) up to date. For the rifle, I personally suggest, if you go crit stick vile acceleration on, you'll do way more damage that way. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. The choice between this mod and Point Strike depends greatly on the weapon. Primed shred on the other hand is a mod that you can feel good about throwing on just about anything. 65 times your normal damage at 1. Primed Fast Hands > Vile Acceleration in terms of sustained DPS. Vile Acceleration - stack more fire rate with primed shred for highest sustained DPS (i. 5% per rank to -15% at rank 5. NFL NBA. 5% less damage per shot. You shouldn’t have put a vazarin polarity, should have put naromon for infected clip so you can change your elements, since cryo rounds is basically the only vazarin rifle mod. If it's a choice between just those two, then Vile Acceleration for sure. 25x damage from viral status. 1. The charge increase is really noticeable if you need more than 1 shot maybe since you missed or just because you weren't buffed enough. 34 seconds draw time. I'm generally not a huge fan of charge projectiles either, but vile acceleration is good enough for me. It's sort of rectified by the Vigilante set, since I'm running a Sentinel with Verglas and Vigilante mods. If you have room for Vile Acceleration or Shred I'd definitely go with Shred. If anything I might swap speed trigger for cold, but I'd still bring my quanta into. So I tested my Ignis wraith with a 60. Vile Acceleration / Anemic Agility Chilling Reload (shotguns) Status Weapons (melee) Your first slots will be (Primed) Pressure Point, Condition Overload and Drifting Contact. 5 forma needed. Since the build is too much focused on the Multishot, the significant mods that can be used here will be the Vigilante Armament and the Vile Acceleration. OTOH, I think what bothers the OP is that Anemic Agility and Vile Acceleration are -both- competitive and complementary, because they have the same bonuses as Frail Momentum but their equivalent pure RoF mods are only 72% or less. A crit build with viral is optimal. It will become available at day 200, 400, 600 and 900, until chosen as the. Platinum Farming Guide. Mandatory: Primed firestorm, galvanized chamber, critical delay, vital sense, vigilante supplies, primary Merciless. 5 x 1+1000 x 0. 5% Damage. Because of this, Ability Efficiency has an indirect cap of +75%. 9 Critical Deceleration. Swap out Thermite Rounds for Malignant Force, Heavy Caliber for Point Strike, and Vile Acceleration for Fast Hands. Shred = Punch Through , +30 FR. The increase in fire rate is doubled for bows. Incarnon Choices. Data may differ due to width variances from dynamic posing. Primary Plated Rounds gives a higher possible dmg buff +466% but this only lasts for 10s and doesn't affect the Incarnon mode. Arcane Acceleration is an Arcane Enhancement that provides a 30% chance on each Critical Hit to increase the fire rate of non-shotgun primary weapons for 9 seconds. Honestly, fire rate increases like Speed Trigger and Vile Acceleration are awful. When the buff times out, only one stack is lost and the buff duration. You Might Also Like. Its shear brutality and virulence make it an absolute plague of a bow that combines the hostility, adaptability, and hostility of the infested with the elegance of tenno craft. Luo et al. Anyone have a good explanation which is better?I did try viral+hunter munitions setup on Stahltha today. Rifle. Their clearing time is about the same against level 120ish enemies. The damage penalty is not noticable at all. The last can be more damage (Fanged Fusillade, 3rd 90%, P Cryo) or similar like Heavy Cal (+DMG, -ACC), Bladed Rounds, etc. 4k Share; Posted November 15, 2016. Sci-fi. The Opticor also has a riven disposition of 1. With Vile Acceleration instead, you get 2. Sourced from official drop table repository. Couple that with the lack of actual multishot, and with Vile Acceleration you'll get an average of 1. Vile Acceleration. It require less resources to start killing the limb/eidolon fast. It's a 9-point mod, so it is literally a drop in replacement for the Speed Trigger that most of you are probably already using. Heavy caliber, critical delay, and vile acceleration are all corrupted mods from deimos/orokin vaults. Posted November 15, 2016. Serration with Speed Trigger gives you 2. Fatal Acceleration is a mod that increases the Projectile Speed of non-hitscan Shotguns, and increases the effective range of shotguns before Damage Falloff takes effect. It is considered required for any Lanka build IMO. Prisma Gorgon guide by BillBaroud. This mod is available as a Nightmare Mode reward at the end of the mission. ★★★★★. 618K subscribers in the Warframe community. I would never, ever, put Vile Acceleration on a sniper rifle, let alone Rubico Prime. But I don't know what formas or if theres been a change on its build since its release. Using vile acceleration dramatically increases DPS because you can takes shots insanely faster. The AoE proc is a strong bonus as well. Replace serration with galvanized chamber, vile acceleration with hammer shot and rime rounds with primed cryo rounds. The increase in. If the fire rate penalty is offset by using fire rate increasing mods such as Speed Trigger, the resulting gain in fire. Serration with Speed Trigger gives you 2. Report Save. My lanka has Serration, split chamber, hellfire,stormbringer, point strike, Vital sense, Vile acceleration and a decent riven with 100% critdamage 120% critchance and 70% Heat And for Gara Primed Continuity, Narrow minded, Stretch, intensify, Redirection, Streamline, Primed Flow and Vigilante Vigor. 5 times base damage at 1. 6; FormaShort; Guide. Vile Acceleration can't beat that even though I prefer it as well. 285. dexterity (when it works) vile acceleration, galvanized ms and sc, 2x r0s for viral, crit delay, vital sense, flex slot for bane, riven, prime shred, more heat dmg, firestorm, base dmg or anything. If crit chance is below ~10% (my exact line is 13%) use (Primed) Fury for attack speed, otherwise just use Berserker. Base Flux Rifle has 100 mag effectively. 100 heavy gunners in simulacrum. Ціна: 10 платини | Обсяг торгів: 240 | Отримайте найкращі торгові пропозиції та ціни на «Vile Acceleration»Got myself a 145% multishot and 184% crit dmg vulklok riven and decided to test it out. Information for item drops, places and crafting in Warframe. In general if it's something that can fire for a while but has a low rate of fire, popping in Vile Acceleration if you can fit it is just a straight up DPS increase, +90% fire rate at -15% damage (additive instead of multiplicative, meaning it's basically nothing)Galvanized Aptitude is the Galvanized variant of Rifle Aptitude, increasing status chance. At least one fire rate mod (speed trigger or vile acceleration) and both crit mods (vital sense & point strike) are pretty much musts on all bows, in addition to your typical damage/multishot mods. The Incarnon bonus is multiplicative with base damage, so any addition or reduction to base damage is multiplicative with it. Sourced from official drop table repository. Personally i use shred, it cuts down charge time just enough for nataruk to not feel sluggish and slow enough for me to shoot perfect shots almost every time. It's definitely got a few drawbacks, given the really long reload time, but a 300 round magazine, a really strong alt fire, innate punchthrough on both firing modes, and it's wonderfully animated, excellent sound design, and it scales pretty damn hard. The only time even a maxed out primed bane mod would be more damage is if almost all their damage is coming from slash procs, with no direct damage at all, like level 300+ grineer or something, and honestly an ignis. Those are probably the best options. Add a Comment. Substitute for Vile Acceleration if wished) Vulkar: +Lasting Purity. The map of peak ground velocity (PGV) is given in m/s. . Prisma Gorgon Riven or Vile Acceleration. The build has a pretty good accuracy rate and a pretty decent reloading speed. 6. Snipers don't have a large enough magazines to need the fire rate, and already fire faster than you would reasonably need. 7x the base value to 0. Notes []. If you add a further heavy caliber on its 100+165+165= 430 -15 which is. That being said, some of my builds I do use p. 13. The issue with the Ignis Wraith is that Vile Acceleration is a must no matter how you look at it, so it's harder to build than a regular crit weapon. But Attica and Zhuge are my top picks for Primary Automatic Weapons hands down. . -Vile acceleration for the highest fire rate possible, since the amprex is technically a beam weapon, and those need fire rate to ramp up the damage. The "innate multishot" is just that for each unit of ammunition, you are getting multiple "projectiles. The difference is about 340 damage from the two elemental mods. PC Member; 7. #6. I also like to slap on shred instead of speed trigger or vile acceleration for that punch through, but that's just personal preference. A max rank Continuity, Constitution, or Primed Continuity mod will negate the loss of ability duration this mod has at max. Vile Acceleration is interesting because fire rate mods actually increase the status chance of this gun as well as other continuous weapons. Venture Acceleration Program Status: Accepting Applications APPLY NOW JUMP TO: OUR MISSION IS SIMPLE The Venture Acceleration Program helps. would be using a MOA companion with 100% status chance with radiation + viral status damage on an AOE gun. I LOVE Primed Firestorm (don't know why I haven't been using it sooner), but I do have to sacrifice the crit chance for it due to the loss of G. Critical Delay, the Rifle counterpart. Price: 10 platinum | Trading Volume: 117 | Get the best trading offers and prices for Vile Acceleration. I hunt with Vulkar wraith + riven 223% CC + 46% FR + 117% CD - 83% SD, 4-5 shots. Sourced from official drop table repository. WARFRAME中文维基. 0 coins. All that time spent debuffing eidolon and buffing combo counter defeats the purpose of a riven. If you want to use Vile Acceleration in the build, I suggest you switch it out with Heavy Caliber, but do whatever you want. Price: 15 platinum | Trading Volume: 10 | Get the best trading offers and prices for Vile Acceleration. The damage reduction from Vile Acceleration is additive with Serration, so effectively reduces it by one rank. A quick note for newer players on this thread because you're typically going to be running a plus damage mod like serration the minus 10% from vile acceleration stacks additively so this means that instead of it being a 10% decrease in damage it's. If you feel that it's too slow use vile, if you don. Punch through means Projectile/bullet will pierce wall/enemy. Pick based on. We got Shotgun Spazz +90% fire rate, no. if you dont like bane, use a replacement from below卑劣加速(英文:Vile Acceleration)它能以牺牲步枪和弓的伤害为代价,提升它们的射速。射速每级提升15%,最高5级时提升90%. Granum Void Guide. Vigilante Armaments. See examples of VILE used in a sentence. The increase in fire rate is doubled for bows. Synergy with Ignis Wraith Vile acceleration is almost always worth it over speed trigger. (But at the same time any firerate you add makes your ammo economy worse as well as making you spend less time shooting and more reloading. Neo Relic Farm. It makes more sense to replace Primed Cyro Rounds and Heavy Caliber with Vigilante Armaments and Vile Acceleration to more reliably build combo counter, as well as have a guaranteed chance of shooting two pellets per shot, with a 50% chance of shooting three. Share. 100 sortie Eximus units (both Corpus and Grineer) like nothing. Sourced from official drop table repository. You may notice that this wiki will include a rivenless rubico build that opts to use hammer shot instead of vile acceleration. Place. It increases rate of fire, which for bows is draw time. Ages ago, Punch Through made the AoE created by the beam happen when it couldn't. 2+ Sprint Speed.